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Operation zigzag
Operation zigzag







operation zigzag

Hash: 1f46b72491a0008384a6db4f2615a656249f6f08Ĭhris is right and so is vwegert: some modes like zig-zag are "cutting mode agnostic" owing to the very nature of a back and forth movement. Note that I'm not counting the slotting operations that create the first cut since the Climb/Conventional distinction obviously doesn't apply there.Īt the moment, I fail to see the logic behind this - is there one that I have missed? Triangle: Always performs a conventional cut as far as I can see.Changing to climb milling rotates the generated pattern by 90 degrees, but the cuts obviously stay conventional cuts. Grid: Always performs a conventional cut as far as I can see.Line: Like ZigZag, but with additional retract/plunge moves.ZigZagOffset: Like ZigZag, does not appear to care about the cut mode.The cutting direction is reversed when changing the cut mode, but the generated path again contains both climb and conventional cuts regardless of the setting. Spiral: I have to admit I don't entirely understand the path generation on this one.However: The tool path generated when conventional milling is selected is actually a climb milling path and vice versa. Offset: Changing between conventional and climb milling reverses the direction of the path, which is what I would have expected.Generates alternating moves left-to-right and right-to-left, thus alternating between conventional and climb milling. ZigZag: Doesn't care about the cut mode at all.Going through the patterns available, here is what I can see: I'm a bit confused about the interaction - or rather lack thereof - between the Cut Mode (Climb / Conventional) and the Pattern settings in the Pocket operation.









Operation zigzag